Lineage 2 which class should i be




















In addition to some weapon specific preferences, certain classes also have some specialties in terms of what they are best utilized as. Lineage 2 Revolution Wiki Explore. Main Page All Pages. Main page Community portal Recent changes Random page Admin noticeboard. Gamepedia support Report a bad ad Help Wiki Contact us. Explore Wikis Community Central. Register Don't have an account? Class Guide. Edit source History Talk 0. Categories Add category.

Cancel Save. So if you are planning in a long time check this out, as we will write more info when this content becomes available in the NCWest Classic version. I feel this summoner being more melee focused summoner, at least until level 40 if you play alone. And as stated before a Poisonous Cloud skill so your party can perform an over hit. So, You don't have infinite mana, what can you do? If you have to play alone I would recommend creating a box, a recharger or buffer. If you don't feel like it, from lvl 20 to 40, I would suggest equipping any warrior weapon, some soulshots and hitting melee when you are out of mana and from you will get hex cubic after lvl 40 making this easier, off course for alone gameplay.

Nevertheless, as stated before, you have your Poisonous Cloud, powerful AOE, a strong pet, so finding a party should not be difficult, but alone gameplay could be tricky. As we look upon Third Class Transfer, we observe a strong melee pet, with powerful crowd control, a lot of HP so your transfer pain can work wonderfully.

Here is where we rock, summoners are an overall 1v1 class, as they have a lot more resistance with Transfer Pain, elevated casting, and powerful cubics. And when you hit that third class transfer in future updates, they will be unstoppable as their nukes will be able to be leveled pass lvl In 1v1 PvP and Olympiad, you will be able to take down high lvl targets, even if you are 60 , you can take down 70,75 targets, as the cubic debuffs, damage is fixed, so they ignore target levels, for example, a lvl 60 necromancer would not be able to land their debuffs to a lvl 75 target, your cubics can paralyze and you and your pet can finish the job, especially with the paralyze cubic of the Arcana Lord.

Summoners in mass PvP are kind of tricky, you have to hit, run heal yourself, send your pet for the enemy, but… the enemy will be behind you so that makes the target almost impossible to hit by your pet, here comes my preference, Elemental Summoners, pets with ranged magical attacks. In PvP you would be able to assist heal, do damage, cubics on your group, debuff the enemy, and unless you are Elemental Master, your ranged damage will be low compared as other ranged DD classes.

Moderators: magic1 , rostislav, Dickinson. Forum index » Lineage 2 » Skills and classes. Logout [ Google [Bot] ]. What class should I pick?? Posted: Sun Mar 14, pm. The thing is.. The server will update to GEpilogue soon.. Posted: Mon Mar 15, am. Warlord true over-powered class!!!!!!!!!!!!!!!!!!! Posted: Mon Mar 15, pm.

Posted: Tue Mar 16, am. I always see this kind of threads where everybody say that X char is OP.. If Tank does a great job, then don't even have to move from one place. Just cast everything until the entire mob train dies. Since the Tank is the only one that takes damage in the entire party, the healer's job is pretty straightforward.

Keep in mind that this is only our recommended way of grinding in a party. You can always have more members, but since experience is divided between all party members - you should have just as many members as you need to kill mobs reliably. You don't want some leech in your party. And if you are one - shame on you.

Also, your Tank doesn't have to be a tank. It can be any class quick or sturdy enough not to die when leading a train of mobs. Since we've got that covered, let's hop on to locations recommended for each level cap. When reaching higher levels, starting from level , you should be looking for more members for your party, as mobs will get harder and stronger each time you go to the next area. Bring more friends for harder regions, but as we mentioned in the previous paragraph - take only as many members as you need to grind efficiently.

This place served as a stronghold on their march but was abandoned as the army retreated at the end of the war. It has since been turned into a stronghold for the Ol Mahum.

This area is the friendliest for newer players. There's some good mob density, and they respawn quite fast. Enemies here don't hit too hard, and they are easily kited, even solo. You and your party can stay there up to level If you think your party is strong enough, you can skip this area and head straight into Queen Ant inhabits in the innermost spot.

While considerably harder than Abandoned Camp, with the main reason being, that enemies in Ant Nest have attacks that can Poison the player, this place offers better EX. You can come here even at level 20, completely ignoring Abandoned Camp if your party can manage. For more uncertain players - we recommend level It is the area where your healer becomes the most reliable ally.

Be nice to her as statistically, most support players are girls anyway , and you will be able to safely exp here until level It banishes the memory of everyone who comes across his way.

The ones who come back tell the stories of seeing their doppelgangers. Mobs here give a lot of EXP and no drops. While mob density is not that great, there are specific routes that your group can take, that will enable you to level up fast. You can stay here with your party until level 50, and then head for the Cruma Tower to hit 52, but if you are confident that you will be able to grind there reliably head to Cruma Tower at lvl



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