The "Earth, Wind, and Fire" achievement is currently the most difficult achievement for this instance. Even though it only awards 10 and has no associated title reward, this was intentional according to a Blizzard official. The instance has four Archavon Warders in the main hall to clear before encountering Archavon the Stone Watcher , as well as two Tempest Warders in the east hall towards Emalon the Storm Watcher and two Flame Warders in the west hall towards Koralon the Flame Watcher.
WoWWiki Explore. WoW info. Gathering Production Secondary. Allied races. Useful macros What are addons? More WoW info. Events Ongoing Seasonal Micro-holidays World. Instances Raids Scenarios Sanctuaries Worlds. Movie info. Explore Wikis Community Central. The Mammoth can drop on any of the four bosses At and some time before, it is possible to solo the bosses and solo them all at the same time. If the player can get all the bosses together and hit them all then there's an achievement in it for them, both on 10 player and 25 player.
You won't be able to enter the raid when the PVP battle is in play but after the fight, the player has two hours to get the gear. Archavon was the first boss released in the raid and is situated at the back of the room with the higher gear drop bosses closes to the entrance. There are a total of 4 bosses in this instance and they are listed below in order of encounter as you progress through the raid. There's no register feature and no need to give an email address if you don't need to. These made picking up the 4 adds easy for the OT.
It will do a good k damage. So you could potentially heal through it. But easy to just run out for a few seconds. Ranged DPS should spreadout to reduce chain lighting damage, but it's really not that big a deal. When the boss gives one of the adds an electrical "Charge" all dps most immediately focus on that one add. Have the health bars turned on over the add V key , the Add that gets "charged" will go to full health.
Target that one and nuke. Melee DPS should anticipate the charge occuring and already be running to the adds on the stairs. It seems to be at least once every 30 seconds, but i don't know that it's always the same interval, but as dps on the boss isn't critical, its best if they are ready for it. The add spawns where the boss is tanked not sure if it spawns at the boss, or the location we tanked the boss.
That being said. I personally cant imagine the typical VOA pug on my server from being able to do this boss. Two things a VOA pug usually lacks. And I wish you all better luck on loot then us. Comment by Spooned And I wish you all better luck on loot then us. Comment by Pirwzy So does Emalon always Charge the add that has the lowest health? I know it heals them to full when charged, but I'm wondering if you can predict which add will get it based on their health levels.
Comment by archavon now has an enrage timer of around 4 minutes and 50 seconds or 5 minutes. Comment by CamperCarl00 I've come to the conclusion that all those wanting to kill Emalon need to be at least naxxramas geared and dps has to do OVER 3k dps.
It's unfortunate that now anyone pugging VoA as their first raid will have a much harder time finding a group. Comment by Meringue A new boss was added into VoA with the 3. Emelon, the storm watcher. He can drop T8 and Deadly gear on normal, T8. Some new drop types have been added as well, such as rings, belts, etc. The strategy for the boss is pretty simple. The MT tanks Emelon at one side of the room, an OT tanks four Elemental adds at the other side, every so often Emelon will enrage one, causing it to stack a buff that will rise up and up fairly quickly to 10 stacks, causing him to explode for basically raid wiping damage.
If dealt with in time, Emelon will spawn another elemental to replace the dead one that will need to quickly be picked up by the OT hits for about 5k on cloth on normal. The boss also drops a hard hitting Nova attack at regular intrevals ala Loken and has a chain lightning move that does more damage on each jump, requiring you to space out ala C'thun and Kel'thuzad.
This time around, you aren't going to be carrying Dethknght, the freshly dinged Death Knight in blues and greens in with you.
This boss requires geared and very competent DPS. If you want to comfortably down him, the average raid damage on the 10 man version seemed to be around when only using two healers. Any real amount lower and you'll only beat him by the skin of your teeth. Like Ulduar, the normal mode version seems to expect you to be in an average of ilvl gear for normal and ilvl gear for heroic and of course, aware of how to play your class well.
Good luck to those of you who have to pug VoA's, like me! On my last failed VoA 25 run, we had 8 DPS below and several people screaming about how the boss was impossible.
Comment by did they add a new boss to vaults as of 3. Comment by After the 3. It is about the same in Heroic maybe more dps from each person. Emalon is now doable by pugs as long as the tanks dont get pwned on the pull ive had it happen in Heroics as long as each dps does 2k hes killable with 20 people.
Comment by Shenk In patch 3. And yes he drops T9 on normal and T9,5 on heroic and Gladiator's Season Health 15,, Heroic 4,, Normal. From what i heard, he is somewhat hard, stay out of the fire thingy, BUT, he's gay nah, i don't really know, just a fun quote from a live TV blooper anyways, aside from the fires, he has some kind of punch that splits on targets infront of him, im not sure but i think it is 40 k on a single target, secondly he seems to have a ongoing buff on himself that increases his dmg done and it increases every single stack and will not be dispelled until death.
It only makes sense that Koralon drops T9 and such. Any idea about a Tide Watcher or something? And where should he have the space then? Comment by so what's the deal with this now? Comment by tmptfate Koralon the Flame Watcher is now live on realms and playable. Offical Blue response with link below!
Koralon will drop loot for slots similar to Emalon, which includes both raiding tier items and PvP gear.
Both and player versions will drop Emblems of Triumph as well. See you in Wintergrasp! The dungeon is only available when your faction controls wintergrasp. The dungeon will reset every Wednesday. Comment by mortedamos Seems that Archavon tests tanking and threat exchange, Emalon tests DPS and positioning with other players, and Koralon tests healers and environment awareness.
Comment by Jita Since Koralon isn't in the database to comment on directly, here's how we beat him in man: He has three special attacks. One is a massive hit that's done to people directly in front of him, and distributed among those it hits. Keep ranged dps out of a direct line, and have two tanks stacked nearly on each other to absorb it between them.
It might be range limited, I'm not sure as I was on healing duty. Second is a spinning flame attack that hits the whole raid and leaves behind patches of deadly deadly fire. This can actually be trickier than it sounds because the whole room is orange and glowing, but it's still one of the most basic truths of any pve content. Last, but not least, he does a Meteor Fist attack that drops a meteor on I think all the people in the raid individually, which gives you a fire debuff that you have to move to dispell, and leaves behind another patch of deadly deadly fire.
Once you get the hang of it I think he's easier than Emalon. Please correct me if I got any of this wrong, it was rather late at night and it took us a while to beat him, though most people were fighting him for the first time. Comment by cem downed today with pugs 2x ilvl and 2x ilvl dropped on 25 mens and 2 x triumph was a good fight, you need to prepare many wipes :.
Comment by blabbo Will be getting a 4'th Boss for patch 3. Comment by Blizzard should place Toravon the Ice Watcher new upcoming boss in a room behind Archavon the Stone Watcher so there will be no raid deserters! Comment by orreborre0 Blizzard should place Toravon the Ice Watcher new upcoming boss in a room behind Archavon the Stone Watcher so there will be no raid deserters!
Comment by mixter A few months i posted aqualon the sea watcher was gona happen You'll see a rock elemental in the way. You'll see a lightning elemental in the way. You'll see a fire elemental in the way. You'll see an ice elemental in the way. B Rock Shards - Puts them on any random group member, can't really get out of them, just has to be healed through.
C Tank Grab - Grabs the main tank, make sure you have an off tank to pick him up while the main tank is in his hand. D Charge - Charges at any random group member. E Enrage Timer - 5 minutes. On 10man, you can completely get out of it. On 25man however, it cannot be completely avoided no matter how far away you are as long as you are still in the instance. The main tank should not run away, he has to stay there to keep aggro, must be healed quickly. B Chain Lightning - Casts a lightning chain that hits a few of the group members.
Just has to be healed through. C Lightning Adds - There is 4 adds when the fight starts. Have the off tank go in an pick up all of the 5 lightning adds, give him at least 2 seconds to get full aggro, then have the main tank run in and taunt Emalon the Storm Watcher off of the off tank.
It is ideal to tank Emalon the Storm Watcher on the right side of the room, and tank the adds on the left side of the room. Emalon the Storm Watcher will overcharge one of the adds.
The overcharged add will be healed back to full health, and will get really big. The overcharge buff will stack up to You must kill the overcharged add before he reaches 10, or else he will explode, instantly killing everybody in the group that is currently in the instance and has less then 28k health. There is no way to get out of it.
If you are in the instance at all, and he reaches 10, and you don't have at least 28k health left, you are going to die. Anybody standing in it will take loads of damage every second, very unlikely that it can just be healed through, lots of damage going on there.
You can tell when you in the fire by when you get the debuff. If you see the debuff, just run around til it goes away, basically go to the other side of the room, and you should be alright, you will still require some heals though. B Meteor Fists - Hits any target in front of the boss. The way to minimize this damage is to have every dps stand behind the boss, and you will not be hit, as long as you have both of the tanks stacking up on each other in front of the boss, and abosrbing all the damage.
This does require a nice amount of healing to survive through it. EBOA The tanks should be kiting the boss around the room in a clock wise rotation. Vault of Archavon is only available to the faction that currently owns Wintergrasp.
This is the only time where you are actually having to do PvP in order to be allowed to do PvE. Hope this information has helped you guys in some way. One last note: To mixter - I would not be surprised if they actually did add a boss called Aqualon the Sea Watcher. Because, if you think about it, water is the only element that they haven't used yet in the instance. Well i guess you could say Toravon the Ice Watcher will be considered a water boss, but frozen water anyways.
And plus, since they are putting Toravon the Ice Watcher where he is on the map in patch 3. Because it went from just Archavon the Stone Watcher, then they added Emalon the Storm Watcher to the right side of the first hallway. Then to make it even, they put Koralon the Flame Watcher on the left side of that hallway. So now with Toravon the Ice Watcher on the right side of the extension of the Archavon the Stone Watcher hallway, well it would just be wierd if they didn't put another boss on the left side.
I don't know, that's just my personaly opinion. You need k in 25man because of the one boss who summons an add you have 10secs to kill! Post Reply. This site makes extensive use of JavaScript. Please enable JavaScript in your browser. Live PTR.
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